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	<title>Comments on: Dungeons and Dragons and a New Business Model?</title>
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	<description>Father of a young boy hosts exchange student</description>
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		<title>By: leon</title>
		<link>http://hightechpapa.com/dungeons-and-dragons-and-a-new-business-model/comment-page-1/#comment-47</link>
		<dc:creator>leon</dc:creator>
		<pubDate>Sat, 13 Mar 2010 20:16:17 +0000</pubDate>
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		<description>c&#039;est interessant , merci pour l&#039;info !!</description>
		<content:encoded><![CDATA[<p>c&#8217;est interessant , merci pour l&#8217;info !!</p>
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		<title>By: chris</title>
		<link>http://hightechpapa.com/dungeons-and-dragons-and-a-new-business-model/comment-page-1/#comment-13</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Wed, 15 Apr 2009 13:09:37 +0000</pubDate>
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		<description>Good points. The kindle file format is easily copied and moved over to another kindle or P2P-stolen. This just speaks to your point about revenue streams that support the content.  I would love to see a web platform that delivered the content and some functionality for remote play. I know for many purists this goes against the grain of what paper-based gaming is about, but it would be nice to run through solo-quests via computer, be able to recall information easily (perhaps from smartphone). Hell, I would love to just see a stable game that captured what D&amp;D is all about.</description>
		<content:encoded><![CDATA[<p>Good points. The kindle file format is easily copied and moved over to another kindle or P2P-stolen. This just speaks to your point about revenue streams that support the content.  I would love to see a web platform that delivered the content and some functionality for remote play. I know for many purists this goes against the grain of what paper-based gaming is about, but it would be nice to run through solo-quests via computer, be able to recall information easily (perhaps from smartphone). Hell, I would love to just see a stable game that captured what D&amp;D is all about.</p>
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		<title>By: Lee Boone</title>
		<link>http://hightechpapa.com/dungeons-and-dragons-and-a-new-business-model/comment-page-1/#comment-12</link>
		<dc:creator>Lee Boone</dc:creator>
		<pubDate>Wed, 15 Apr 2009 09:22:47 +0000</pubDate>
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		<description>What this tells me is that PDF is probably not a good way for WotC to deliver these books online. There are a number of smaller publishers releasing gaming material online, but the high profile of the Core D&amp;D brand is going to attract a lot more file sharing than even a licensed D&amp;D product by Kenzer &amp; Company or a compatible product by Pazio or any number of other publishers. Plus, I daresay more die-hard gamers are going to have a conscious about stealing from a smaller publisher than from Hasbro-owned WotC. 
Perhaps Amazon Kindle is the way to go. (don&#039;t really know how much, if any, support for the various diagrams &amp; such there is here) Maybe a web based subscription model is the way to go. Maybe they just stop trying to monetize the rules altogether and focus on revenue stream from miniatures and other ancillary products.</description>
		<content:encoded><![CDATA[<p>What this tells me is that PDF is probably not a good way for WotC to deliver these books online. There are a number of smaller publishers releasing gaming material online, but the high profile of the Core D&amp;D brand is going to attract a lot more file sharing than even a licensed D&amp;D product by Kenzer &amp; Company or a compatible product by Pazio or any number of other publishers. Plus, I daresay more die-hard gamers are going to have a conscious about stealing from a smaller publisher than from Hasbro-owned WotC.<br />
Perhaps Amazon Kindle is the way to go. (don&#8217;t really know how much, if any, support for the various diagrams &amp; such there is here) Maybe a web based subscription model is the way to go. Maybe they just stop trying to monetize the rules altogether and focus on revenue stream from miniatures and other ancillary products.</p>
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